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API > API/Plugins > API/Plugins/TextureGraph
| Name | UTextureGraph |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TextureGraph.h |
| Include Path | #include "TextureGraph.h" |
Syntax
UCLASS (BlueprintType)
class UTextureGraph : public UTextureGraphBase
Inheritance Hierarchy
- UMixInterface → UTextureGraphBase → UTextureGraph
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TextureGraph | TObjectPtr< class UTG_Graph > | TextureGraph.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasCyclicDependency() |
TextureGraph.h | ||
bool IsDependentOn
(
const UTextureGraph* TextureGraph |
TextureGraph.h |
Overridden from UTextureGraphBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Construct
(
FString Name |
Construct the script giving it its name Initialize to a default one output script. | TextureGraph.h | |
| TextureGraph.h | |||
| TextureGraph.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CheckRecursiveDependency
(
const UTextureGraph* InTextureGraph |
Texture Graph implementation | TextureGraph.h | |
void GatherAllDependentGraphs
(
TArray< UTextureGraph* >& DependentGraphs |
TextureGraph.h |