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API > API/Plugins > API/Plugins/TextureGraph > API/Plugins/TextureGraph/UTG_Expression_HSV
Description
Evaluate vector only needs to be implemented if there vector handling isn't just a component-wise scalar handling. In our current implementation for instance Dot and cross product is a good example where special vector handling is required
Virtual Inheritance
- UTG_Expression_Variant::EvaluateVector_WithValue → UTG_Expression_HSV::EvaluateVector_WithValue
| Name | EvaluateVector_WithValue |
| Type | function |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/Expressions/Color/TG_Expression_HSV.h |
| Include Path | #include "Expressions/Color/TG_Expression_HSV.h" |
| Source | /Engine/Plugins/TextureGraph/Source/TextureGraph/Private/Expressions/Color/TG_Expression_HSV.cpp |
virtual FVector4f EvaluateVector_WithValue
(
FTG_EvaluationContext * InContext,
const FVector4f *const Value,
size_t Count
)