Navigation
API > API/Plugins > API/Plugins/TextureGraph > API/Plugins/TextureGraph/FTG_Signature
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TG_Signature.h | |||
FTG_Signature
(
const FInit& Init |
TG_Signature.h | ||
FTG_Signature
(
const FTG_Signature& Other |
Added an defaulted copy constructor here because Clang 16 expects either both or neither copy constructor and copy assignment operator to be implemented. | TG_Signature.h |
FTG_Signature()
| Name | FTG_Signature |
| Type | function |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TG_Signature.h |
| Include Path | #include "TG_Signature.h" |
FTG_Signature()
FTG_Signature(const FInit &)
| Name | FTG_Signature |
| Type | function |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TG_Signature.h |
| Include Path | #include "TG_Signature.h" |
| Source | /Engine/Plugins/TextureGraph/Source/TextureGraph/Private/TG_Signature.cpp |
FTG_Signature
(
const FInit & Init
)
FTG_Signature(const FTG_Signature &)
Description
Added an defaulted copy constructor here because Clang 16 expects either both or neither copy constructor and copy assignment operator to be implemented. But it's pretty weird for a type to do nothing on copy. UStructs need an assignment operator so this would be surprising behavior.
| Name | FTG_Signature |
| Type | function |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TG_Signature.h |
| Include Path | #include "TG_Signature.h" |
FTG_Signature
(
const FTG_Signature & Other
)