Navigation
API > API/Plugins > API/Plugins/TextureGraph
References
| Module | TextureGraph |
| Header | /Engine/Plugins/Experimental/TextureGraph/Source/TextureGraph/Public/TG_OutputSettings.h |
| Include | #include "TG_OutputSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FTG_OutputSettings
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | BaseName | Export name of the textured asset. | |
| bool | bExport | ||
| bool | bSRGB | Adjust the color space of exporting textured asset. Can be in Linear or Gamma color space. | |
| TEnumAsByte< enum TextureCompressionSettings > | Compression | Compression methods available for exporting textured asset. | |
| FName | FolderPath | Export path for the textured asset. | |
| EResolution | Height | Height of the texture in pixels. Auto means system will detect automatically based on other images. | |
| TEnumAsByte< enum TextureGroup > | LODGroup | The Level of detail group of the texture. | |
| FName | OutputName | ||
| ETG_TextureFormat | TextureFormat | List of available texture formats. Auto means system will detect automatically based on the input. | |
| ETG_TexturePresetType | TexturePresetType | List of available texture presets available for export. | |
| EResolution | Width | Width of the texture in pixels. Auto means system will detect automatically based on other images. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FString | |||
| void | InitFromString
(
const FString& StrVal |
||
| void | Initialize
(
FString PathName, |
||
| void | OnSetTexturePresetType
(
ETG_TexturePresetType Type |
||
| void | |||
| FString | ToString () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FTG_OutputSettings& Other |