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API > API/Plugins > API/Plugins/TextureGraph
| Name | FTG_Id |
| Type | struct |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/TG_SystemTypes.h |
| Include Path | #include "TG_SystemTypes.h" |
Syntax
USTRUCT ()
struct FTG_Id
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTG_Id () |
TG_SystemTypes.h | ||
FTG_Id
(
int32 InNodeId, |
TG_SystemTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| INVALID | const FTG_Id | TG_SystemTypes.h | |
| INVALID_INDEX | FTG_Index | TG_SystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| _IndexRaw | uint32 | TG_SystemTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 IndexRaw() |
TG_SystemTypes.h | ||
bool IsNodeId() |
TG_SystemTypes.h | ||
bool IsPinId() |
TG_SystemTypes.h | ||
bool IsValid() |
TG_SystemTypes.h | ||
int16 NodeIdx() |
TG_SystemTypes.h | ||
int16 PinIdx() |
TG_SystemTypes.h | ||
FString ToString() |
TG_SystemTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FTG_Id& Other |
TG_SystemTypes.h | ||
bool operator==
(
const FTG_Id& Other |
TG_SystemTypes.h | ||
bool operator>
(
const FTG_Id& Other |
TG_SystemTypes.h | ||
bool operator>=
(
const FTG_Id& Other |
TG_SystemTypes.h |