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Keeps reference to the TG_AsyncTasks to manage their life cycle
| Name | FTG_AsyncTaskManager |
| Type | class |
| Header File | /Engine/Plugins/TextureGraph/Source/TextureGraph/Public/Blueprint/TG_AsyncTaskManager.h |
| Include Path | #include "Blueprint/TG_AsyncTaskManager.h" |
Syntax
class FTG_AsyncTaskManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTG_AsyncTaskManager() |
Blueprint/TG_AsyncTaskManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Tasks | TArray< UTG_AsyncTask * > | Blueprint/TG_AsyncTaskManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterTask
(
UTG_AsyncTask* Task |
Blueprint/TG_AsyncTaskManager.h | ||
void UnRegisterTask
(
UTG_AsyncTask* Task |
Blueprint/TG_AsyncTaskManager.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FTG_AsyncTaskManager & GetInstance() |
Blueprint/TG_AsyncTaskManager.h |