Navigation
API > API/Plugins > API/Plugins/TextureGraph > API/Plugins/TextureGraph/Expressions > API/Plugins/TextureGraph/Expressions/Input
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTG_Expression
- UTG_Expression_InputParam
- UTG_Expression_Texture
References
| Module | TextureGraph |
| Header | /Engine/Plugins/Experimental/TextureGraph/Source/TextureGraph/Public/Expressions/Input/TG_Expression_Texture.h |
| Include | #include "Expressions/Input/TG_Expression_Texture.h" |
Syntax
UCLASS ()
class UTG_Expression_Texture : public UTG_Expression_InputParam
Variables
| Type | Name | Description | |
|---|---|---|---|
| ULayerChannel * | Channel | ||
| FTG_Texture | Output | The output of the node, which is the loaded texture asset. | |
| TObjectPtr< UTexture > | Source | The source asset to be used to generate the Output. | |
| FTG_Texture | Texture | The input texture that was loaded from the asset. |
Overridden from UTG_Expression_InputParam
| Type | Name | Description | |
|---|---|---|---|
| FTG_SignaturePtr | |||
| FTG_SignaturePtr | These 2 methods need to be implemented to provide concrete signatures for derived InputParam expression classes |
Overridden from UTG_Expression
| Type | Name | Description | |
|---|---|---|---|
| bool | CanHandleAsset
(
UObject* Asset |
||
| void | Evaluate
(
FTG_EvaluationContext* InContext |
This is THE evaluation call to overwrite. | |
| FName | GetCategory () |
||
| FTG_Name | |||
| FTG_SignaturePtr | GetSignature () |
||
| FName | GetTitleName () |
||
| FText | |||
| void | |||
| void | SetTitleName
(
FName NewName |
||
| bool | Validate
(
MixUpdateCyclePtr Cycle |
Validate internal checks, warnings and errors. |