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API > API/Plugins > API/Plugins/TextureGraph > API/Plugins/TextureGraph/Blueprint > API/Plugins/TextureGraph/Blueprint/UTG_AsyncTask
References
| Module | TextureGraph |
| Header | /Engine/Plugins/Experimental/TextureGraph/Source/TextureGraph/Public/Blueprint/TG_AsyncTask.h |
| Include | #include "Blueprint/TG_AsyncTask.h" |
| Source | /Engine/Plugins/Experimental/TextureGraph/Source/TextureGraph/Private/Blueprint/TG_AsyncTask.cpp |
virtual void SetReadyToDestroy()
Remarks
Call when the action is completely done, this makes the action free to delete, and will unregister it with the game instance and AsyncTaskManager