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API > API/Plugins > API/Plugins/TextureAlignMode
| Name | FModeTool_Texture |
| Type | class |
| Header File | /Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/Public/TextureAlignEdMode.h |
| Include Path | #include "TextureAlignEdMode.h" |
Syntax
class FModeTool_Texture : public FModeTool
Inheritance Hierarchy
- FModeTool → FModeTool_Texture
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FModeTool_Texture() |
TextureAlignEdMode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PreviousInputDrag | FVector | TextureAlignEdMode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EndModify() |
TextureAlignEdMode.h | ||
virtual bool InputDelta
(
FEditorViewportClient* InViewportClient, |
TextureAlignEdMode.h | ||
virtual bool StartModify() |
Override these to allow this tool to keep track of the users dragging during a single drag event | TextureAlignEdMode.h |