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API > API/Plugins > API/Plugins/TextToSpeech > API/Plugins/TextToSpeech/UTextToSpeechEngineSubsystem
Description
Creates a new channel for text to speech requests to be made to a platform C++ text to speech class. This will not create the channel if the provided channel id is not unique. Newly added channels must be activated to use text to speech functionalities. For out-of-the-box text to speech support, this is most likely the channel creation method you want.
| Name | AddDefaultChannel |
| Type | function |
| Header File | /Engine/Plugins/Experimental/TextToSpeech/Source/TextToSpeech/Public/TextToSpeechEngineSubsystem.h |
| Include Path | #include "TextToSpeechEngineSubsystem.h" |
| Source | /Engine/Plugins/Experimental/TextToSpeech/Source/TextToSpeech/Private/TextToSpeechEngineSubsystem.cpp |
UFUNCTION (BlueprintCallable, Category=TextToSpeech)
void AddDefaultChannel
(
UPARAM FName InNewChannelId
)
Parameters
| Name | Remarks |
|---|---|
| InChannelId | The Id of the channel you want to add |
See Also
-
ActivateAllChannels