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API > API/Plugins > API/Plugins/TextToSpeech > API/Plugins/TextToSpeech/GenericPlatform > API/Plugins/TextToSpeech/GenericPlatform/FTextToSpeechBase
References
| Module | TextToSpeech |
| Header | /Engine/Plugins/Experimental/TextToSpeech/Source/TextToSpeech/Public/GenericPlatform/TextToSpeechBase.h |
| Include | #include "GenericPlatform/TextToSpeechBase.h" |
| Source | /Engine/Plugins/Experimental/TextToSpeech/Source/TextToSpeech/Private/GenericPlatform/TextToSpeechBase.cpp |
void OnTextToSpeechFinishSpeaking_GameThread&40;&41;
Remarks
This should only be called by text to speech implementations to signal that a requessted string has successfully finished speaking. Note that this should not be invoked when the spoken string is interrupted or stopped.