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Text3D Style Set used to store multiple reusable styles
| Name | UText3DStyleSet |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Text3D/Source/Text3D/Public/Styles/Text3DStyleSet.h |
| Include Path | #include "Styles/Text3DStyleSet.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="Text3D Style Set", AutoExpandCategories=(Style))
class UText3DStyleSet : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UText3DStyleSet
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnStyleSetUpdated | TMulticastDelegate_OneParam< void, UText3DStyleSet * > | Styles/Text3DStyleSet.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| OnStyleSetUpdatedDelegate | FOnStyleSetUpdated | Styles/Text3DStyleSet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TConstArrayView< TObjectPtr< UText3DStyleBase > > GetStyles() |
Styles/Text3DStyleSet.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnStyleSetPropertiesChanged() |
Styles/Text3DStyleSet.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Styles/Text3DStyleSet.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FOnStyleSetUpdated::RegistrationType & OnStyleSetUpdated() |
Styles/Text3DStyleSet.h |