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API > API/Plugins > API/Plugins/Text3D
| Name | UText3DDefaultCharacterExtension |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Extensions/Text3DDefaultCharacterExtension.h |
| Include Path | #include "Extensions/Text3DDefaultCharacterExtension.h" |
Syntax
UCLASS (MinimalAPI)
class UText3DDefaultCharacterExtension : public UText3DCharacterExtensionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UText3DExtensionBase → UText3DCharacterExtensionBase → UText3DDefaultCharacterExtension
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AllocateTextCharacters
(
uint16 InCharacterCount |
Allocate character data by using pool or creating new object | Extensions/Text3DDefaultCharacterExtension.h |
Overridden from UText3DCharacterExtensionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateCharacters
(
uint16 InCount |
Allocate visible characters to store data | Extensions/Text3DDefaultCharacterExtension.h | |
virtual UText3DCharacterBase * GetCharacter
(
uint16 InCharacter |
Get per character data | Extensions/Text3DDefaultCharacterExtension.h | |
virtual uint16 GetCharacterCount() |
Get the amount of character | Extensions/Text3DDefaultCharacterExtension.h | |
virtual TConstArrayView< UText3DCharacterBase * > GetCharacters() |
Get all character data | Extensions/Text3DDefaultCharacterExtension.h |