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API > API/Plugins > API/Plugins/Text3D > API/Plugins/Text3D/TEXT3UText3DComponent
- UObject::BeginDestroy()
- UActorComponent::BeginDestroy()
- USceneComponent::BeginDestroy()
- TEXT3UText3DComponent::BeginDestroy()
References
| Module | Text3D |
| Header | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DComponent.h |
| Include | #include "Text3DComponent.h" |
virtual void BeginDestroy&40;&41;
Remarks
Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process.