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Unreal Engine C++ API Reference > Plugins > Text3D > TEXT3UText3DCharacterTransform
- UActorComponent::OnRegister()
- USceneComponent::OnRegister()
- TEXT3UText3DCharacterTransform::OnRegister()
References
Module | Text3D |
Header | /Engine/Plugins/Experimental/Text3D/Source/Text3D/Public/Text3DCharacterTransform.h |
Include | #include "Text3DCharacterTransform.h" |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.