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API > API/Plugins > API/Plugins/TedsOutliner
Class to hold the owning scene outliner for a menu TEDS-Outliner TODO: Once menus go through TEDS UI this can be done using the FTableViewerColumn on the widget row instead
| Name | UTedsOutlinerMenuContext |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsOutliner/Public/TedsOutlinerMode.h |
| Include Path | #include "TedsOutlinerMode.h" |
Syntax
UCLASS ()
class UTedsOutlinerMenuContext : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UTedsOutlinerMenuContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OwningSceneOutliner | SSceneOutliner * | TedsOutlinerMode.h |