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API > API/Plugins > API/Plugins/TedsOutliner
| Name | FTedsOutlinerFilter |
| Type | class |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsOutliner/Public/TedsOutlinerFilter.h |
| Include Path | #include "TedsOutlinerFilter.h" |
Syntax
class FTedsOutlinerFilter : public FFilterBase< SceneOutliner::FilterBarType >
Inheritance Hierarchy
- FFilterBase → FTedsOutlinerFilter
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTedsOutlinerFilter
(
const FTedsFilterData& InTedsFilterData, |
TedsOutlinerFilter.h | ||
FTedsOutlinerFilter
(
const UClass* InClass, |
TedsOutlinerFilter.h | ||
FTedsOutlinerFilter
(
const FName& InFilterName, |
TedsOutlinerFilter.h | ||
FTedsOutlinerFilter
(
const FName& InFilterName, |
TedsOutlinerFilter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ActiveStateChanged
(
bool bActive |
Notification that the filter became active or inactive | TedsOutlinerFilter.h | |
virtual FLinearColor GetColor() |
Returns the color this filter button will be when displayed as a button | TedsOutlinerFilter.h | |
virtual FText GetDisplayName() |
Returns the human-readable name for this filter | TedsOutlinerFilter.h | |
virtual FName GetIconName() |
Returns the name of the icon to use in menu entries | TedsOutlinerFilter.h | |
virtual FString GetName() |
Returns the system name for this filter | TedsOutlinerFilter.h | |
virtual FText GetToolTipText() |
Returns the tooltip for this filter, shown in the filters menu | TedsOutlinerFilter.h | |
virtual bool IsInverseFilter() |
If true, the filter will be active in the FilterBar when it is inactive in the UI (i.e the filter pill is grayed out) | TedsOutlinerFilter.h | |
| Can be overridden for custom FilterBar subclasses to load settings, currently not implemented in any generic Filter Bar | TedsOutlinerFilter.h | ||
virtual void ModifyContextMenu
(
FMenuBuilder& MenuBuilder |
Called when the right-click context menu is being built for this filter | TedsOutlinerFilter.h | |
virtual bool PassesFilter
(
SceneOutliner::FilterBarType InItem |
Returns whether the specified Item passes the Filter's restrictions | TedsOutlinerFilter.h | |
| Can be overriden for custom FilterBar subclasses to save settings, currently not implemented in any generic Filter Bar | TedsOutlinerFilter.h |