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API > API/Plugins > API/Plugins/TedsAssetData
Label widget for assets in TEDS.
| Name | FAssetDataLabelWidgetConstructor |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/EditorDataStorageFeatures/Source/TedsAssetData/Public/Widgets/AssetDataLabelWidget.h |
| Include Path | #include "Widgets/AssetDataLabelWidget.h" |
Syntax
USTRUCT ()
struct FAssetDataLabelWidgetConstructor : public FSimpleWidgetConstructor
Inheritance Hierarchy
- FTedsWidgetConstructorBase → FTypedElementWidgetConstructor → FSimpleWidgetConstructor → FAssetDataLabelWidgetConstructor
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Widgets/AssetDataLabelWidget.h | |||
FAssetDataLabelWidgetConstructor
(
const UScriptStruct* TypeInfo |
Widgets/AssetDataLabelWidget.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FAssetDataLabelWidgetConstructor() |
Widgets/AssetDataLabelWidget.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< SWidget > CreateWidget
(
UE::Editor::DataStorage::ICoreProvider* DataStorage, |
Widgets/AssetDataLabelWidget.h |