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API > API/Plugins > API/Plugins/TargetingSystem > API/Plugins/TargetingSystem/USimpleTargetingSelectionTask
Description
Adds a HitResult to the Targeting Results for a given TargetingRequestHandle. Returns False when the Actor that was hit was already in the list
| Name | AddHitResult |
| Type | function |
| Header File | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/Tasks/SimpleTargetingSelectionTask.h |
| Include Path | #include "Tasks/SimpleTargetingSelectionTask.h" |
| Source | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Private/Tasks/SimpleTargetingSelectionTask.cpp |
UFUNCTION (BlueprintCallable, BlueprintPure=False, Category=Targeting)
bool AddHitResult
(
const FTargetingRequestHandle & TargetingHandle,
const FHitResult & HitResult
) const