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API > API/Plugins > API/Plugins/TargetingSystem
The set of task book keeping data for immediate targeting requests.
| Name | FTargetingImmediateTaskData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/Types/TargetingSystemTypes.h |
| Include Path | #include "Types/TargetingSystemTypes.h" |
Syntax
USTRUCT ()
struct FTargetingImmediateTaskData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTargetingImmediateTaskData() |
Types/TargetingSystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bReleaseOnCompletion | uint8 | Indicates the targeting request was an asynchronous request | Types/TargetingSystemTypes.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FTargetingImmediateTaskData * Find
(
FTargetingRequestHandle Handle |
Types/TargetingSystemTypes.h | ||
static FTargetingImmediateTaskData & FindOrAdd
(
FTargetingRequestHandle Handle |
Convenience method to make using the global data store easier | Types/TargetingSystemTypes.h |