Navigation
API > API/Plugins > API/Plugins/TargetingSystem
| |
|
| Name |
FTargetingDefaultResultData |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/Types/TargetingSystemTypes.h |
| Include Path |
#include "Types/TargetingSystemTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FTargetingDefaultResultData
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FTargetingDefaultResultData()
|
|
Types/TargetingSystemTypes.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| HitResult |
FHitResult |
The hit result for this target |
Types/TargetingSystemTypes.h |
- BlueprintReadOnly
- Category=Targeting
|
| Score |
float |
The score associated w/ this target |
Types/TargetingSystemTypes.h |
- BlueprintReadOnly
- Category=Targeting
|
Functions
Public