Navigation
API > API/Plugins > API/Plugins/TargetingSystem
| Name | FTargetingDefaultResultData |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/Types/TargetingSystemTypes.h |
| Include Path | #include "Types/TargetingSystemTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FTargetingDefaultResultData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTargetingDefaultResultData() |
Types/TargetingSystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HitResult | FHitResult | The hit result for this target | Types/TargetingSystemTypes.h |
|
| Score | float | The score associated w/ this target | Types/TargetingSystemTypes.h |
|