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API > API/Plugins > API/Plugins/TargetingSystem
| Name | FTargetingDebugInfo |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/TargetingSystem/TargetingSubsystem.h |
| Include Path | #include "TargetingSystem/TargetingSubsystem.h" |
Syntax
struct FTargetingDebugInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTargetingDebugInfo() |
TargetingSystem/TargetingSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPrintToLog | bool | TargetingSystem/TargetingSubsystem.h | ||
| Canvas | UCanvas * | TargetingSystem/TargetingSubsystem.h | ||
| MaxY | float | TargetingSystem/TargetingSubsystem.h | ||
| NewColumnYPadding | float | TargetingSystem/TargetingSubsystem.h | ||
| OriginalX | float | TargetingSystem/TargetingSubsystem.h | ||
| OriginalY | float | TargetingSystem/TargetingSubsystem.h | ||
| XPos | float | TargetingSystem/TargetingSubsystem.h | ||
| YL | float | TargetingSystem/TargetingSubsystem.h | ||
| YPos | float | TargetingSystem/TargetingSubsystem.h |