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API > API/Plugins > API/Plugins/TargetingSystem > API/Plugins/TargetingSystem/AbilityTasks > API/Plugins/TargetingSystem/AbilityTasks/UAbilityTask_PerformTargeting
References
| Module | TargetingSystem |
| Header | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/AbilityTasks/AbilityTask_PerformTargeting.h |
| Include | #include "AbilityTasks/AbilityTask_PerformTargeting.h" |
| Source | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Private/AbilityTasks/AbilityTask_PerformTargeting.cpp |
UFUNCTION (BlueprintCallable, Category="Ability|Tasks",
Meta=(HidePin="OwningAbility", DefaultToSelf="OwningAbility", BlueprintInternalUseOnly="TRUE"))
static UAbilityTask_PerformTargeting * PerformTargetingRequest
(
UGameplayAbility * OwningAbility,
UTargetingPreset * InTargetingPreset,
bool bAllowAsync
)
Remarks
Performs a targeting request based on a Targeting Preset from a GameplayAbility.