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API > API/Plugins > API/Plugins/TargetingSystem > API/Plugins/TargetingSystem/AbilityTasks > API/Plugins/TargetingSystem/AbilityTasks/UAbilityTask_PerformTargeting
- UGameplayTask::Activate()
- UAbilityTask_PerformTargeting::Activate()
References
| Module | TargetingSystem |
| Header | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Public/AbilityTasks/AbilityTask_PerformTargeting.h |
| Include | #include "AbilityTasks/AbilityTask_PerformTargeting.h" |
| Source | /Engine/Plugins/Experimental/GameplayTargetingSystem/Source/GameplayTargetingSystem/Private/AbilityTasks/AbilityTask_PerformTargeting.cpp |
virtual void Activate()
Remarks
Called to trigger the actual task once the delegates have been set up Note that the default implementation does nothing and you don't have to call it