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API > API/Plugins > API/Plugins/TargetDeviceServicesScripting
The class declares a set of functions to be exposed to blueprints.
| Name | UTargetDeviceServicesBPFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Experimental/TargetDeviceServicesScripting/Source/TargetDeviceServicesScripting/Public/TargetDeviceServicesBPFunctionLibrary.h |
| Include Path | #include "TargetDeviceServicesBPFunctionLibrary.h" |
Syntax
UCLASS (Meta=(ScriptName="TargetDeviceServices"))
class UTargetDeviceServicesBPFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UTargetDeviceServicesBPFunctionLibrary
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTargetDeviceServicesBPFunctionLibrary
(
const FObjectInitializer& ObjectInitializer |
TargetDeviceServicesBPFunctionLibrary.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TMap< FString, FDeviceSnapshots > GetDeviceSnapshots() |
Fetches snapshots of devices that are available in the network. | TargetDeviceServicesBPFunctionLibrary.h |
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