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API > API/Plugins > API/Plugins/TakeTrackRecorders > API/Plugins/TakeTrackRecorders/UMovieSceneAnimationTrackRecorde-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ProcessRecordedTimes
(
const FProcessRecordedTimeParams& InParams |
Apply time code data to the animation track. | TrackRecorders/MovieSceneAnimationTrackRecorder.h | |
void ProcessRecordedTimes
(
const FString& HoursName, |
TrackRecorders/MovieSceneAnimationTrackRecorder.h |
ProcessRecordedTimes(const FProcessRecordedTimeParams &)
Description
Apply time code data to the animation track.
| Name | ProcessRecordedTimes |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneAnimationTrackRecorder.h |
| Include Path | #include "TrackRecorders/MovieSceneAnimationTrackRecorder.h" |
| Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Private/MovieSceneAnimationTrackRecorder.cpp |
void ProcessRecordedTimes
(
const FProcessRecordedTimeParams & InParams
)
ProcessRecordedTimes(const FString &, const FString &, const FString &, const FString &, const FString &, const FString &, const FString &)
| Name | ProcessRecordedTimes |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Public/TrackRecorders/MovieSceneAnimationTrackRecorder.h |
| Include Path | #include "TrackRecorders/MovieSceneAnimationTrackRecorder.h" |
| Source | /Engine/Plugins/VirtualProduction/Takes/Source/TakeTrackRecorders/Private/MovieSceneAnimationTrackRecorder.cpp |
void ProcessRecordedTimes
(
const FString & HoursName,
const FString & MinutesName,
const FString & SecondsName,
const FString & FramesName,
const FString & SubFramesName,
const FString & SlateName,
const FString & Slate
)