Navigation
Unreal Engine C++ API Reference > Plugins > TakeRecorder
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UTakeRecorderProjectSettings
References
Module | TakeRecorder |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/TakeRecorderSettings.h |
Include | #include "TakeRecorderSettings.h" |
Syntax
UCLASS&40;Config&61;EditorSettings, MinimalAPI&41;
class UTakeRecorderProjectSettings : public UObject
Remarks
Universal take recorder settings that apply to a whole take
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
TArray< TWeakObjectPtr< UObject > > | AdditionalSettings | Array of externally supplied CDOs that should be displayed on the take recorder project settings |
![]() ![]() ![]() ![]() ![]() |
FTakeRecorderProjectParameters | Settings |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |