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Unreal Engine C++ API Reference > Plugins > TakeRecorder
Inheritance Hierarchy
- IModularFeature
- ISerializedRecorder
- FSerializedRecorder
References
Module | TakeRecorder |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/SerializedRecorder.h |
Include | #include "SerializedRecorder.h" |
Syntax
class FSerializedRecorder : public ISerializedRecorder
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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AActor | GetActorFromGuid
(
const FGuid& InGuid |
This is only valid during LoadSequenceFile or LoadActorFile |
Overridden from ISerializedRecorder
Type | Name | Description | |
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bool | LoadRecordedSequencerFile
(
UMovieSceneSequence* InMovieSceneSequence, |