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API > API/Plugins > API/Plugins/TakeRecorder
| Name | FSerializedRecorder |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/SerializedRecorder.h |
| Include Path | #include "SerializedRecorder.h" |
Syntax
class FSerializedRecorder : public ISerializedRecorder
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSerializedRecorder() |
SerializedRecorder.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSerializedRecorder() |
SerializedRecorder.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorGuidToActorMap | TMap< FGuid, AActor * > | SerializedRecorder.h | ||
| bLoadSequenceFile | bool | SerializedRecorder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| This is only valid during LoadSequenceFile or LoadActorFile | SerializedRecorder.h |
Overridden from ISerializedRecorder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool LoadRecordedSequencerFile
(
UMovieSceneSequence* InMovieSceneSequence, |
SerializedRecorder.h |