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Unreal Engine C++ API Reference > Plugins > TakeRecorder
Type
typedef TMulticastDelegate_OneParam< void, FText & > FOnRecordErrorCheck
References
Module | TakeRecorder |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/ITakeRecorderModule.h |
Include | #include "ITakeRecorderModule.h" |
Remarks
Delegate called to to validate if recording can take place.
Usage: Bind a handler that will supply a FText string when Take Recorder is in an invalid condition. The text will be displayed the user. If there is no error condition then the FText string must be empty.