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Unreal Engine C++ API Reference > Plugins > TakeRecorder
Type
typedef TBaseDelegate_NoParams< bool > FCanReviewLastRecordedLevelSequence
References
Module | TakeRecorder |
Header | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorder/Public/ITakeRecorderModule.h |
Include | #include "ITakeRecorderModule.h" |
Remarks
Delegate to indicate if it is safe to review the last recorded level sequence.