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Synthesis Utilities Blueprint Function Library A library of synthesis related functions for use in Blueprints
| Name | USynthesisUtilitiesBlueprintFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/SynthesisBlueprintUtilities.h |
| Include Path | #include "SynthesisBlueprintUtilities.h" |
Syntax
UCLASS (MinimalAPI)
class USynthesisUtilitiesBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → USynthesisUtilitiesBlueprintFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float GetLinearFrequency
(
float InLogFrequencyValue, |
Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency) | SynthesisBlueprintUtilities.h |
|
static float GetLogFrequency
(
float InLinearValue, |
Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency) | SynthesisBlueprintUtilities.h |
|