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======================================================================== UAudioImpulseResponseUAsset used to represent Imported Impulse Responses
| Name | UAudioImpulseResponse |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/EffectConvolutionReverb.h |
| Include Path | #include "EffectConvolutionReverb.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UAudioImpulseResponse : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAudioImpulseResponse
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAudioImpulseResponse() |
EffectConvolutionReverb.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEvenChannelCount | bool | Used to evaluate whether TrueStereo should be editable. | EffectConvolutionReverb.h | |
| bTrueStereo | bool | If true, impulse response channels are interpreted as true stereo which allows channel crosstalk. | EffectConvolutionReverb.h |
|
| ImpulseResponse | TArray< float > | The interleaved audio samples used in convolution. | EffectConvolutionReverb.h | |
| NormalizationVolumeDb | float | Used to account for energy added by convolution with "loud" Impulse Responses. | EffectConvolutionReverb.h |
|
| NumChannels | int32 | The number of channels in impulse response. | EffectConvolutionReverb.h | |
| OnObjectPropertyChanged | FAudioImpulseResponsePropertyChange | This delegate is called whenever PostEditChangeProperty called. | EffectConvolutionReverb.h | |
| SampleRate | int32 | The original sample rate of the impulse response. | EffectConvolutionReverb.h |
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
EffectConvolutionReverb.h | ||
virtual void Serialize
(
FArchive& Ar |
EffectConvolutionReverb.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IRData_DEPRECATED | TArray< float > | EffectConvolutionReverb.h |
|