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API > API/Plugins > API/Plugins/Synthesis > API/Plugins/Synthesis/UAudioImpulseResponse
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;SubmixEffectPreset,
Meta&61;&40;EditCondition&61;"&40;NumChannels > 0&41; && bIsEvenChannelCount"&41;&41;
bool bTrueStereo
Remarks
If true, impulse response channels are interpreted as true stereo which allows channel crosstalk. If false, impulse response channels are interpreted as independent channel impulses.