Navigation
API > API/Plugins > API/Plugins/Synthesis > API/Plugins/Synthesis/SourceEffects
Inheritance Hierarchy
- USoundEffectSourcePreset
- USourceEffectMidSideSpreaderPreset
References
| Module | Synthesis |
| Header | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectMidSideSpreader.h |
| Include | #include "SourceEffects/SourceEffectMidSideSpreader.h" |
Syntax
UCLASS (ClassGroup=AudioSourceEffect, Meta=(BlueprintSpawnableComponent))
class USourceEffectMidSideSpreaderPreset : public USoundEffectSourcePreset
Remarks
======================================================================== USourceEffectMidSideSpreaderPreset This code exposes your preset settings and effect class to the editor. And allows for a handle to setting/updating effect settings dynamically.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSourceEffectMidSideSpreaderSettings | Settings | The copy of the settings struct. |
Functions
| Type | Name | Description | |
|---|---|---|---|
EFFECT_PRESET_METHODS
(
SourceEffectMidSideSpreader |
Macro which declares and implements useful functions. | ||
| void | SetSettings
(
const FSourceEffectMidSideSpreaderSettings& InSettings |
Change settings of your effect from blueprints. Will broadcast changes to active instances. |