| DelayLength |
float |
Amount of time before this echo is heard in milliseconds. |
SubmixEffects/SubmixEffectTapDelay.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Realtime
- Meta=(DisplayName="Delay Length (ms)", ClampMin="0.0", ClampMax="10000")
|
| Gain |
float |
How loud this echo should be, in decibels. |
SubmixEffects/SubmixEffectTapDelay.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Realtime
- Meta=(ClampMin="-60.0", ClampMax="6.0")
|
| OutputChannel |
int32 |
When the Tap Line Mode is set to Send To Channel, designates index of channel from which the echo should play. |
SubmixEffects/SubmixEffectTapDelay.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Realtime
- Meta=(EditCondition="TapLineMode == ETapLineMode::SendToChannel", ClampMin="0", ClampMax="8")
|
| PanInDegrees |
float |
When the Tap Line Mode is set to Panning, designates the angle at which the echo should be panned. |
SubmixEffects/SubmixEffectTapDelay.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Realtime
- Meta=(EditCondition="TapLineMode == ETapLineMode::Panning", ClampMin="-180.0", ClampMax="180.0")
|
| TapId |
int32 |
|
SubmixEffects/SubmixEffectTapDelay.h |
- Transient
- Meta=(IgnoreForMemberInitializationTest)
|
| TapLineMode |
ETapLineMode |
Whether the tap line should send directly to a channel, pan, or not produce sound at all. |
SubmixEffects/SubmixEffectTapDelay.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Realtime
|