| InputGainDb |
float |
The amount of gain to add to input to allow forcing the triggering of the threshold. |
SourceEffects/SourceEffectFoldbackDistortion.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Distortion
- Meta=(DisplayName="Input Gain (dB)", ClampMin="0.0", ClampMax="60.0", UIMin="0.0", UIMax="20.0")
|
| OutputGainDb |
float |
The amount of gain to apply to the output. |
SourceEffects/SourceEffectFoldbackDistortion.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Distortion
- Meta=(DisplayName="Output Gain (dB)", ClampMin="-90.0", ClampMax="20.0", UIMin="-60.0", UIMax="20.0")
|
| ThresholdDb |
float |
If the audio amplitude is higher than this, it will fold back. |
SourceEffects/SourceEffectFoldbackDistortion.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Distortion
- Meta=(DisplayName="Threshold (dB)", ClampMin="-90.0", ClampMax="0.0", UIMin="-60.0", UIMax="0.0")
|