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API > API/Plugins > API/Plugins/Synthesis
| Name | FSourceEffectEQBand |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Classes/SourceEffects/SourceEffectEQ.h |
| Include Path | #include "SourceEffects/SourceEffectEQ.h" |
Syntax
USTRUCT (BlueprintType )
struct FSourceEffectEQBand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSourceEffectEQBand() |
SourceEffects/SourceEffectEQ.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bandwidth | float | The bandwidth (in octaves) of the band. | SourceEffects/SourceEffectEQ.h |
|
| bEnabled | uint32 | Whether or not the band is enabled. Allows changing bands on the fly. | SourceEffects/SourceEffectEQ.h |
|
| Frequency | float | The cutoff frequency of the band. | SourceEffects/SourceEffectEQ.h |
|
| GainDb | float | The gain in decibels to apply to the eq band. | SourceEffects/SourceEffectEQ.h |
|