| Depth |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| DepthModulation |
FSoundModulationDestinationSettings |
The depth of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Depth", AudioParamClass="SoundModulationParameter", ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| DryLevel |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| DryModulation |
FSoundModulationDestinationSettings |
The dry level of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Dry Level", AudioParamClass="SoundModulationParameterVolume", ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| Feedback |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| FeedbackModulation |
FSoundModulationDestinationSettings |
The feedback of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Feedback", AudioParamClass="SoundModulationParameter", ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| Frequency |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| FrequencyModulation |
FSoundModulationDestinationSettings |
The frequency of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Frequency (hz)", AudioParam="LowRateFrequency", AudioParamClass="SoundModulationParameterFrequency", UIMin="0.0", UIMax="5.0")
|
| Spread |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| SpreadModulation |
FSoundModulationDestinationSettings |
The spread of the effect (larger means greater difference between left and right delay lines) |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Spread", AudioParamClass="SoundModulationParameter", ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| WetLevel |
float |
|
SourceEffects/SourceEffectChorus.h |
- Meta=(DeprecatedProperty)
|
| WetModulation |
FSoundModulationDestinationSettings |
The wet level of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category=Chorus
- Meta=(DisplayName="Wet Level", AudioParamClass="SoundModulationParameterVolume", ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|