| Depth |
float |
The depth of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| DryLevel |
float |
The dry level of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| Feedback |
float |
The feedback of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| Frequency |
float |
The frequency of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(UIMin="0.0", UIMax="5.0")
|
| Spread |
float |
The spread of the effect (larger means greater difference between left and right delay lines) |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|
| WetLevel |
float |
The wet level of the chorus effect. |
SourceEffects/SourceEffectChorus.h |
- EditAnywhere
- BlueprintReadWrite
- Category="SourceEffect|Preset"
- Meta=(ClampMin="0.0", ClampMax="1.0", UIMin="0.0", UIMax="1.0")
|