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API > API/Plugins > API/Plugins/Synthesis
| |
|
| Name |
FFlexiverbSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Runtime/Synthesis/Source/Synthesis/Public/Flexiverb.h |
| Include Path |
#include "Flexiverb.h" |
Syntax
struct FFlexiverbSettings
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Complexity |
float |
The higher the complexity value, the higher the computational and memory requirements. |
Flexiverb.h |
|
| DecayTime |
float |
An approximation of the time, in seconds, the reverb should take to decay to -60 dB. |
Flexiverb.h |
|
| PreDelay |
float |
The amount, in milliseconds, of delay before the reverberation effect begins. |
Flexiverb.h |
|
| RoomDampening |
float |
Frequency, in HZ. All frequencies above this value are attenuated. |
Flexiverb.h |
|
Functions
Public