| AlgorithmSettings |
Audio::FConvolutionSettings |
Algorithm configuration. |
ConvolutionReverb.h |
|
| bIsImpulseTrueStereo |
bool |
If true, impulse response channels are interpreted as true stereo. |
ConvolutionReverb.h |
|
| bMixInputChannelFormatToImpulseResponseFormat |
bool |
If true, input audio is mixed to match the channel format of the impulse response. |
ConvolutionReverb.h |
|
| bMixReverbOutputToOutputChannelFormat |
bool |
If true, the reverberated audio is mixed to match the output audio format. |
ConvolutionReverb.h |
|
| GainMatrix |
TArray< FConvolutionReverbGainEntry > |
Array of gain values for convolution algorithm. |
ConvolutionReverb.h |
|
| ImpulseSampleRate |
float |
Sample rate of the impulse response samples. |
ConvolutionReverb.h |
|
| InputAudioFormat |
FInputFormat |
Input audio format. |
ConvolutionReverb.h |
|
| NormalizationVolume |
float |
Normalization gain to apply to reverb output. |
ConvolutionReverb.h |
|
| OutputAudioFormat |
FOutputFormat |
Output audio format. |
ConvolutionReverb.h |
|
| Samples |
TArray< float > |
Impulse response samples in interleaved format. |
ConvolutionReverb.h |
|
| TargetSampleRate |
float |
Target sample rate of audio to be processed. |
ConvolutionReverb.h |
|