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API > API/Plugins > API/Plugins/SurfaceEffects
Data Table Row that effectively wraps the Surface Effect Rule
| Name | FSurfaceEffectTableRow |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/SurfaceEffects/Source/SurfaceEffects/Public/SurfaceEffectsSubsystem.h |
| Include Path | #include "SurfaceEffectsSubsystem.h" |
Syntax
USTRUCT ()
struct FSurfaceEffectTableRow : public FTableRowBase
Inheritance Hierarchy
- FTableRowBase → FSurfaceEffectTableRow
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Rule | TObjectPtr< USurfaceEffectRule > | SurfaceEffectsSubsystem.h |
|