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API > API/Plugins > API/Plugins/StructUtils > API/Plugins/StructUtils/UE__StructUtils__GetStructRef
References
| Module | StructUtils |
| Header | /Engine/Plugins/Experimental/StructUtils/Source/StructUtils/Public/StructUtils.h |
| Include | #include "StructUtils.h" |
namespace UE
{
namespace StructUtils
{
template<typename T>
T & UE::StructUtils::GetStructRef
(
const UScriptStruct * ScriptStruct,
void * StructMemory
)
}
}
Remarks
Returns reference to the struct, this assumes that all data is valid.