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API > API/Plugins > API/Plugins/StormSyncTransportCore
| Name | FStormSyncTransportStatusResponse |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/StormSync/Source/StormSyncTransportCore/Public/StormSyncTransportMessages.h |
| Include Path | #include "StormSyncTransportMessages.h" |
Syntax
USTRUCT ()
struct FStormSyncTransportStatusResponse
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| StormSyncTransportMessages.h | |||
FStormSyncTransportStatusResponse
(
const FGuid& InId |
StormSyncTransportMessages.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNeedsSynchronization | bool | Whether the two remotes have differing state (eg. Modifiers array is not empty) | StormSyncTransportMessages.h |
|
| ConnectionInfo | FStormSyncConnectionInfo | Holds data about local project and send to remote for it to display as result status | StormSyncTransportMessages.h |
|
| Modifiers | TArray< FStormSyncFileModifierInfo > | List of sync modifiers, either an Addition, Missing or Overwrite operation | StormSyncTransportMessages.h |
|
| StatusRequestId | FGuid | The request ID of this status (used to identify the correct response from the target) | StormSyncTransportMessages.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ToString() |
StormSyncTransportMessages.h |