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Empty message indicating an Heartbeat event
| Name | FStormSyncTransportHeartbeatMessage |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/StormSync/Source/StormSyncTransportCore/Public/StormSyncTransportMessages.h |
| Include Path | #include "StormSyncTransportMessages.h" |
Syntax
USTRUCT ()
struct FStormSyncTransportHeartbeatMessage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStormSyncTransportHeartbeatMessage() |
Default constructor | StormSyncTransportMessages.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsServerRunning | bool | Whether local server endpoint is currently running and able to receive incoming connections | StormSyncTransportMessages.h |
|