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Data payload for progress bars to handle an active progress notification
| Name | FStormSyncNotificationTask |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/StormSync/Source/StormSyncEditor/Public/Subsystems/StormSyncNotificationSubsystem.h |
| Include Path | #include "Subsystems/StormSyncNotificationSubsystem.h" |
Syntax
struct FStormSyncNotificationTask
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStormSyncNotificationTask() |
Subsystems/StormSyncNotificationSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Notification | TSharedPtr< SNotificationItem, ESPMode::ThreadSafe > | Our notification widget | Subsystems/StormSyncNotificationSubsystem.h | |
| Widget | TSharedPtr< SStormSyncProgressBarNotification, ESPMode::ThreadSafe > | Our notification widget used as content of the notification item | Subsystems/StormSyncNotificationSubsystem.h |