Navigation
API > API/Plugins > API/Plugins/StormSyncEditor
Inheritance Hierarchy
- IModuleInterface
- FStormSyncEditorModule
References
| Module | StormSyncEditor |
| Header | /Engine/Plugins/Experimental/StormSync/Source/StormSyncEditor/Public/StormSyncEditor.h |
| Include | #include "StormSyncEditor.h" |
Syntax
class FStormSyncEditorModule : public IModuleInterface
Remarks
Main entry point and implementation of StormSync Core Editor module.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildCompareWithMenuSection
(
FMenuBuilder& InMenuBuilder, |
Submenu extension delegate to build submenu for compare actions (useful for UI extensions) | |
| void | BuildPushAssetsMenuSection
(
FMenuBuilder& InMenuBuilder, |
Submenu extension delegate to build submenu for Push and Pull actions (useful for UI extensions) | |
| TSharedRef< IStormSyncImportWizard > | CreateWizard
(
const TArray< FStormSyncImportFileInfo >& InFilesToImport, |
Opens the dialog in a modal new window | |
| FStormSyncEditorModule & | Get () |
Singleton-like access to this module's interface. | |
| TArray< FAssetData > | GetDirtyAssets
(
const TArray< FName >& InPackageNames, |
Exposed helper from `FStormSyncAssetFolderContextMenu_ utilities to check if a set of PackageNames contains any unsaved (dirty) assets (useful for UI extensions). | |
| TMap< FMessageAddress, FStormSyncConnectedDevice > | Returns a copy of the map of active connections |
Overridden from IModuleInterface
| Type | Name | Description | |
|---|---|---|---|
| void | Called before the module is unloaded, right before the module object is destroyed. | ||
| void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |