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Unreal Engine C++ API Reference > Plugins > SteamSockets > USteamSocketsNetDriver
- UNetDriver::IsNetResourceValid()
- USteamSocketsNetDriver::IsNetResourceValid()
References
Module | SteamSockets |
Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsNetDriver.h |
Include | #include "SteamSocketsNetDriver.h" |
Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsNetDriver.cpp |
virtual bool IsNetResourceValid&40;&41;
true if the net resource is valid or false if it should not be used