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Unreal Engine C++ API Reference > Plugins > SteamSockets > FSteamSocketsSubsystem
References
Module | SteamSockets |
Header | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Public/SteamSocketsSubsystem.h |
Include | #include "SteamSocketsSubsystem.h" |
Source | /Engine/Plugins/Runtime/Steam/SteamSockets/Source/SteamSockets/Private/SteamSocketsSubsystem.cpp |
void OnServerLoginComplete
&40;
bool bWasSuccessful
&41;